The fabled Lich is an incredibly powerful undead spellcaster that has been feared by mortal beings for centuries. They are typically gaunt and skeletal with withering flesh that stretches over their bones. Liches have eternal longevity and they use this time to formulate brilliant schemes.
| d100 | Loot |
|---|---|
| 01-02 | A bag containing scorched bones. |
| 03-04 | A tiny, floating mote of glimmering multi-hued light. |
| 05-06 | A small collection of humanoid skulls. |
| 07-08 | A single, jet-black gemstone that pulses. |
| 09-10 | A bundle of candles that produce a blue flame. |
| 11-12 | A skeletal rat that hisses at the party. |
| 13-14 | A human heart that the lich uses as a phylactery. |
| 15-16 | An amulet comprising a single, yellowed dragon’s tooth. |
| 17-18 | A Ring of Resistance. |
| 19-20 | An ornate silver crown that once belonged to a powerful king. |
| 21-22 | Ornate, flowing black robes with a menacing hood. |
| 23-24 | A journal detailing the lich’s original life. |
| 25-26 | A faded painting of someone the Lich knew long ago. |
| 27-28 | Robe of the Archmagi. |
| 29-30 | An ancient map to a long forgotten Wizard Tower. |
| 31-32 | A locket holding a lock of coarse black hair. |
| 33-34 | A glass jar of violet fungi spores. Useful for potionmaking. |
| 35-36 | A small statue that can be used to commune with an Evil God. |
| 37-38 | A Ring of Spell Turning. |
| 39-40 | A glass crystal ball, filled with a swirling purple mist. |
| 41-42 | A small collection of dead spiders in a jar. |
| 43-44 | A Tome of Darkness. Reading this tome will reveal the path to becoming a true Lich. |
| 45-46 | A Potion of Invisibility. |
| 47-48 | A Rod of Rulership. |
| 49-50 | A book detailing the traps in the Lich’s lair. |
| 51-52 | A blue vial of Aboleth blood. |
| 53-54 | A Staff of Withering. |
| 55-56 | A notebook detailing the layout of a nearby dungeon. |
| 57-58 | A floating Ioun Stone. |
| 59-60 | A large leather bag filled with fake gold pieces. |
| 61-62 | An ancient deed to a property the Lich owned in their previous life. |
| 63-64 | An potion labeled “Drink me”. |
| 65-66 | 1d4 flasks of Alchemist Fire. |
| 67-68 | A small trinket that radiates evil. |
| 69-70 | Documents that describe how to open a number of portals within the Lich’s lair. |
| 71-72 | A distorted humanoid skull that the lich uses as an arcane focus. |
| 73-74 | An ornately forged brass wand with a burnt-out blue gemstone at its tip. |
| 75-76 | A bleached white skull that can communicate. |
| 77-78 | A jar containing Purple Worm Poison. |
| 79-80 | A flask of unholy water. |
| 81-82 | An ornate, ceramic jar that contains 1d100 humanoid souls. |
| 83-84 | A Will-o’-Wisp captured in a magical container. |
| 85-86 | A silver amulet that depicts different phases of the moon. |
| 87-88 | A pack of alchemist supplies, including eye of newt, bone dust, and dried paladin skin. |
| 89-90 | A journal that contains evil arcane runes. |
| 91-92 | 1d4 ruby gemstones. |
| 93-94 | A glowing spellbook that floats on its own. |
| 95-96 | An amulet made from the eye of an Aboleth that still moves. |
| 97-98 | 1d100 Gold Pieces. |
| 99-00 | The fabled Book of Vile Darkness. |

